Reviews on the Run
Uncharted: The Nathan Drake Collection Review
Disney Infinity 3.0 Rise Against the Empire Play Set Review
EP Daily Rundown – October 8, 2015
Today in the Rundown, Vic and Scott replicate the latest details on Blade Runner 2, and discuss the lack of single player in Rainbow Six Siege.
Designing Star Wars Battlefront
Vic went all the way to Stockholm, Sweden to chat with Star Wars Battlefront design director Niklas Fegraeus about the classic look of the game, and how it will make players feel like they're in the original trilogy.
The Core of Star Wars Battlefront
Marissa catches up with Star Wars Battlefront senior producer Sigurlína Ingvarsdottir at DICE HQ to find out how the game is taking things back to the core of the Star Wars franchise.
Battlefront Beta First Impressions
The open beta for Star Wars Battlefront begins tomorrow, so to get you pumped, Vic and Marissa give you their first impressions of the game in the Rundown.
EP Daily Rundown – October 6, 2015
Today in the Rundown, Vic and Scott have the first details on the new Catwoman DLC for Batman: Arkham Knight, and discuss the DLC plans for Fallout 4.
Producing Assassin’s Creed Syndicate
What's it like producing a big game like Assassin's Creed Syndicate? Marissa speaks with producers Jeff Skalski and Andrée-Anne Boisvert to find out.
The Heroes of Assassin’s Creed Syndicate
Marissa tracks down Assassin's Creed Syndicate lead actors Paul Amos and Victoria Atkin to find out what it was like bringing Jacob and Evie to life.
Recreating 19th Century London in Assassin’s Creed Syndicate
Vic stands in the shadow of Big Ben with Assassin's Creed Syndicate world director Jonathan Dumont to find out how they recreated Victorian-era London in the game.
The Music of Assassin’s Creed Syndicate
Music will play a big role in immersing players in the world of Assassin's Creed Syndicate. Marissa catches up with audio director Lydia Andrew to hear all about it.
The History of Assassin’s Creed Syndicate
The developers of Assassin's Creed Syndicate consulted with historian and author Judith Flanders to make sure their version of 19th century London would be as authentic as possible. Marissa tracks her down to learn more.
The New Gameplay Mechanics of Assassin’s Creed Syndicate
Assassin's Creed Syndicate is the first game in the series set after the Industrial Revolution, and that means new technology that opens up loads of new gameplay mechanics. Victor has a closer look with game director Scott Phillips.
EP Daily Rundown – October 1, 2015
Today in the Rundown, Vic and Marissa give us their first impressions of Assassin's Creed Syndicate after playing the game at a special event in London.
EP Daily Rundown – September 30, 2015
We head to outer space in the Rundown with the latest on Star Wars Battlefront and the new Ridley Scott movie The Martian.
Destiny: The Taken King Review
Bringing République to the PS4
The stealthy PC and mobile game République is sneaking onto the PS4, so Jose finds out what to expect from producer Paul Alexander.
Balancing the Characters of Battleborn
The new Gearbox shooter Battleborn will have no less than 25 different character classes at launch. Jose finds out how they'll all come together with creative director Randy Varnell.
EP Daily Rundown – September 29, 2015
Today in the Rundown, Vic and Marissa accelerate to ludicrous speed with Star Fox Zero and Rocket League.
Gauntlet: Slayer Edition Review
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Reviews on the Run
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