Reviews on the Run
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Why We’re Excited for Metal Gear Solid V
Victor spent loads of time playing Metal Gear Solid V: The Phantom Pain at E3 last month, and here are all the reasons why he's excited for the game.
Patrick Bach on Star Wars Battlefront
Jose tracks down DICE general manager Patrick Bach for a closer look at Star Wars Battlefront, and finds out how the studio is distinguishing the game from the Battlefield franchise.
Jumping into Super Mario Maker
Marissa finds out how players can create and share their own versions of the Mushroom Kingdom with the new game Super Mario Maker.
Josh Holmes on Halo 5
Victor catches up with 343 Industries head Josh Holmes for a closer look at the new multiplayer modes and story in Halo 5: Guardians.
Martin Sahlin on Unravel
We catch up with Unravel creative director Martin Sahlin to spin a yarn about the whimsical new side-scroller.
Exploring No Man’s Sky
Jose catches up with Hello Games founder Sean Murray for a closer look at the exploration in No Man's Sky.
What’s New in Street Fighter V?
Marissa tracks down Capcom's Matt Dahlgren for a new look at the the characters and combat in Street Fighter V.
What Makes Arkham Knight Definitive?
Jose catches up with Rocksteady Studios' Dax Ginn for one last look at Batman: Arkham Knight before the game comes out tomorrow, and finds out what makes it the definitive Batman experience. Make sure you watch our review of the game!
Nintendo @ E3 2015 Overview
Vic and Scott take a look at their favorite Nintendo announcements from E3 2015, including Star Fox Zero and Yoshi's Woolly World!
What’s New in Just Cause 3?
Victor continues the E3 coverage with a new look at Just Cause 3 with game director Roland Lesterlin.
Reinventing Need for Speed
Victor catches up with Need for Speed producer Marcus Nilsson to find out how the new game is putting a fresh coat of paint on the long-running racing series.
What Makes Battleborn Unique?
One of the biggest games at E3 this year is Battleborn, the latest project from Borderlands developer Gearbox Software. Vic catches up with art producer Sarah Rosa to find out how it's different from their past projects.
Inside Pixar for Inside Out
Jose heads to Pixar headquarters in Emeryville, California for a look at the emotional journey the team went through to make their latest animated film Inside Out.
Here Are Bethesda’s E3 Announcements!
Bethesda Softworks held its first-ever E3 showcase this evening in LA, where they showed off their biggest upcoming projects. Here’s what they announced: Not surprisingly, Bethesda’s biggest new game Fallout 4 took centre stage. It will emerge from the Vault and hit t
Behind the Scenes of Jurassic World
We dodge a few genetically-modified dinosaurs to bring you a behind the scenes look at Jurassic World.
Constructing Lego Dimensions
Victor catches up with Lego Dimensions producer Doug Heder for a closer look at the toy/game hybrid, and finds out how they're bringing all the different characters and franchises together.
The Design of Mad Max: The Game
Victor heads to the wasteland to talk with two of the artists behind the new Mad Max videogame, and finds out how it stays true to the unique look and feel of the films.
Feeling the Force with Disney Infinity 3.0
Vic tracks down Disney Interactive's John Vignocchi for a closer look at all of the Star Wars playsets for Disney Infinity 3.0.
The Look and Feel of Life Is Strange
Victor catches up with the co-director behind the episodic game Life Is Strange for a closer look at the moody setting and supernatural themes.
Vic’s Basement – June 5, 2015
Today on Vic's Basement, the three wise sages of everything cool attempt to thrill us with their acumen on several life-altering topics, including: -Marissa's Peruvian vacation -Fallout 4 -Blake doesn't have a microphone -E3 2015 preparation -E3 2015 predictions
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Reviews on the Run
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